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Class TextAnimator

Animator for animating text in a type writer stlye

Inheritance
System.Object
TextAnimator
Implements
IDisposable
Namespace: AnimationHelpers
Assembly: cs.temp.dll.dll
Syntax
public class TextAnimator : MonoBehaviour, IDisposable

Constructors

TextAnimator()

Declaration
public TextAnimator()

Properties

CurrentCoroutine

Declaration
public Coroutine CurrentCoroutine { get; }
Property Value
Type Description
Coroutine

Methods

AddAction(TextAnimator.TextAnimationAction)

Add actions between each animation step.

Declaration
public void AddAction(TextAnimator.TextAnimationAction action)
Parameters
Type Name Description
TextAnimator.TextAnimationAction action

The action TextAnimator.TextAnimationAction

Create(TMP_Text, Single, Single, Boolean)

Create a new instance of TextAnimator

Declaration
public static TextAnimator Create(TMP_Text text, float speed, float waitTimeSenteceEnd, bool animateWords)
Parameters
Type Name Description
TMP_Text text

The Text Mesh Pro text to animate

System.Single speed

The pause between each character/word

System.Single waitTimeSenteceEnd

The pause when sentence is finished (only recognizes . as an end of a sentence)

System.Boolean animateWords

When true while words will appear else single characters will appear

Returns
Type Description
TextAnimator

Dispose()

Same as Stop Stop()

Declaration
public void Dispose()

Execute()

Execute the animation.

Declaration
public TextAnimator Execute()
Returns
Type Description
TextAnimator

It self

Stop()

Stop the animation

Declaration
public void Stop()

Implements

IDisposable
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