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Class OneShotSquence

A animation which only is called once and then is finished.

Inheritance
System.Object
OneShotSquence
Implements
IAnmationSequence
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: AnimationHelpers
Assembly: cs.temp.dll.dll
Syntax
public class OneShotSquence : IAnmationSequence

Constructors

OneShotSquence(Action)

Create a new instance of OneShotSquence

Declaration
public OneShotSquence(Action action)
Parameters
Type Name Description
Action action

The action to perfome one time

Methods

ConstructCoroutine()

Declaration
public IEnumerator ConstructCoroutine()
Returns
Type Description
IEnumerator

Reverse()

Does nothing

Declaration
public void Reverse()

StartManualAnimation()

Declaration
public void StartManualAnimation()

UpdateAnimation()

Will return always false.

Declaration
public bool UpdateAnimation()
Returns
Type Description
System.Boolean

False

Implements

IAnmationSequence
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